MOC. Add to that the crew slot which gives all factions access to either damage mitigation or restoration. Mandalorian Gauntlet Fighter - 20 points First the good: It's a Rogue with Speed 4, meaning you can both hustle these guys into the fight, and can afford to hold back on squadron activations and let them go during the Squadron phase without losing their ability to move and shoot.Assault as a keyword makes them and the "Ace" Gar Saxon the only sources of raid tokens for the Imperials.
Either way has interesting possibilities. best. Sort by. 1 - LEGO Star Wars - Pre Vizsla's Mandalorian Fighter (9525) New/Sealed! for a ship 3 times the mass of the falcon it should have more hull. youre talking one extra hull for a warship dozens of times the mass I am probably somewhat ignorant as I didn't saw rebels past season2 (yet). I mean you might be right and FFG might not even bother due to the scale, but I really love the ship and I'd love to see it in the game (even at a reduced scale) . Seems like a lazy design to me. Cross the token, make an attack. and this is a ship I've wanted in X-wing since the day I saw it in rebels. MOC.
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The Kom'rk-class fighter, also known as the Gauntlet starfighter, was a type of starfighter and troop transport used by the Mandalorian splinter faction known as Death Watch during the Clone Wars. I chose the dial as this ship seems to function equally as a troop carrier as it does a starfighter. Seems like a lazy design to me. 'only'. Its large but its not a tank. The YT-2400, Shadow Caster and Slave 1 all have 10 eHP, and the Jumpmaster has 9eHP. (While attacking a ship, you may spend 1 die with a icon. Taking the jammer beam might be interesting. The Mandalorian fighter is impressively large, measuring in at a foot in length with all the bricks and accessories in place. Thanks! The starship of choice for the Mandalorian Protectors of Concord Dawn, the Fang fighter was a formidable craft. for a ship 3 times the mass of the falcon it should have more hull. I think the similarities in design were intended to give Mandalorian Ships a distinct design apart from some of the other Star Wars ships.
So we've just had the Gauntlet fighters announced for armada, (and Grand Admiral Thrawn!) I'm little ify on Thrawn's ability, but he is a hard to balance out. One was 68.1 meters in length, with broad, angular, rotating wings.The other was 52.3 meters long. Yeah I realise it would be the largest large base ship in the game, but I don't think it's so big that its a complete write-off.
Also, what is your reasoning for the cannon slot? Give a boarding action, or attack. In this video I am reviewing my Mandalorian Gauntlet Fighter Moc first seen in last weeks video (go check it out if you haven't). Edit: Forgot about the title. Mandalorian commandoes would work with all factions. The Kom'rk is similar in that regard and also has articulating wings. I still maintain that the Kom'rk/Gauntlet doesn't fit into X-Wing at all. A hatch on the ventral surface of the ship could open and allowed 24 warriors to be deployed into battle quickly. Then you have the U-wing (which is probably its closest comparison) with only 8 eHP. It also has 2 agility, more than the Corellian ships, and more than your comparison of the Y-wing. Also, even at that size, it's only 1.5" bigger than the ghost, and the Upsilon has basically already cleared the way for massive wingspans. It's hard to do an accurate Hondo or Thrawn and you came as close as I have seen yet to a balanced one that won't get Palpa-nerfed (still annoyed about that one, they should reverse it!) The broad range is important, though I did like what you were saying about him giving a small advantage while setting up a larger one for himself. Love Maul's and Saxon's abilities. The wings rotate and ship body swivels.