It was also the second game from the company to allow scores not ending in "0" (the first was Hopping Mappy released in 1986), along with the first one to display Katakana in bold text onscreen to distinguish it from Hiragana . Other machines made by Namco during the time period Baraduke was produced include Alien Sector, Vs. … Namco released 303 different machines in our database under this trade name, starting in 1978. 13 of the Video Game Anthology series, in pretty much arcade-perfect form, courtesy of Dempa. Namco released 303 different machines in our database under this trade name, starting in 1978. This predated by one year A Paccet (which is a small, round yellow alien with only one eye) appears in the background as a painting in The player takes control of a spacewoman in a biohazard suit, Player 1 is Kissy and Player 2 is Takky. Baraduke runs on Namco Pac-Land hardware, but with a video system like that used in Metro-Cross and Dragon Buster (modified to support vertical scrolling and a 2048-color palette). Baraduke Description. Baraduke was produced by Namco in 1985. BaRaDuKe was released in July 1985 in Japan. She's also the mother of Susmo Hori (a.k.a. Other machines made by Namco during the time period Baraduke 2 was produced include Face Off, Winning Run, Assault Plus, Metal Hawk, World Stadium, Pac-Mania, Galaga '88, Blazer, Shadowland, and Dragon Spirit. In 1995, ten years after its original arcade release, it was ported to the Sharp X68000 , and was also included in the fifth volume of the Namco Museum series on the PlayStation . http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/BaradukeThe game was one of Namco's most obscure titles and it would be more or less forgotten today, if not for its uncanny similarity to There's another surprising similarity between the games: after having defeated the final boss, the end screen reveals that the player character, "Kissy", is After those two games, Kissy disappeared for about a decade until Namco renamed her "Toby Masuyo" and "revealed" that she married the guy from TVTropes is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. The company never ported the game anywhere until 1995, when it finally was released for Sharp X68000 as Vol. It runs on Namco System 1 hardware, and is the sequel to Baraduke, which was released three years earlier. Baraduke 2 was produced by Namco in 1988. … As in the original game, the player must take control of a spaceman in a bio-suit (who is a caricature of a Namco employee) while fighting the strange-looking Octy and saving the one-eyed Paccets - except this time Player 1 is Takky and Player 2 is Hommy. They must also save the one-eyed Paccets for extra points and the chance to earn another shield in the end-of-floor bonus games. Baraduke is a bizarre, sadistic title that never became anything more than a cult classic for Namco, but still received the honor of an arcade-only sequel three years after. Bakutotsu Kijuutei is the sequel to BaRaDuKe, which was released three years earlier. Defeating all the Octy on the current floor will open up a pipe at the bottom of the floor, and the player will have to find and enter it in order to proceed to the next one. Although the game's primary protagonist, Toby "Kissy" Masuyo, is a woman, the player is led to believe she is a man until her face is revealed in the ending.
Baraduke was never ported anywhere until 10 years after, when it was released for the Sharp X68000 computer, and in 1998 when it became a part of the "Namco Museum" compilation for the original PlayStation (appearing in Volume 5). Kissy is the original Japanese space heroine pre-dating Metroid by a year. On each floor there are a certain number of enemies known as Octy, which will leave power-up capsules behind when defeated. They must clear eight worlds of increasing difficulty (each one is composed of five regular floors and one boss floor) by using their wave guns to destroy all the enemies populating them.